Developer Sessions 2019

The Developer Sessions bring you face-to-face with world renowned game creators as they present their latest projects, take part in panel discussions and answer your questions. All sessions will be live streamed on the EGX Twitch channel and will be available to watch later on the EGX YouTube channel.

Thursday 04th April

TBC

Friday 05th April

2pm: Developing Road to Guangdong – New Road Trip Game From the Publisher of Jalopy

Speakers: Alex Darby (game design & programming, Just Add Oil) & Yen Ooi (writing & story design, Just Add Oil)

Join veteran game developer Alex Darby and insightful storyteller Yen Ooi as they explore the creative processes behind Road to Guangdong’s development. Learn about the game’s driving and management gameplay, and discover more about Sunny and Guu Ma’s emotionally rich road trip across China.

3pm: Rock, Paper, Shotgun presents: From Ignis to indie - Designing Final Fantasy XV & beyond

Speakers: Wan Hazmer (Co-founder, Metronomik), Daim Dziauddin (Co-founder & creative director, Metronomik) & Katharine Castle (Hardware editor, Rock, Paper, Shotgun)

Metronomik co-founders Wan Hazmer and Daim Dziauddin are interviewed live onstage by Rock, Paper, Shotgun's hardware editor, Katharine Castle. The pair discuss their experience of working on big budget games, Final Fantasy XV and Street Fighter V respectively, and how it's informed the development of Metronomik's debut title, No Straight Roads.

Saturday 06th April

3pm: Rock, Paper, Shotgun presents: The story of Hytale - Growing a game from a modding community

Speakers: Sean McCafferty (content manager, Hypixel) & Chris Thursten (publishing, Hypixel)

Sean McCafferty and Chris Thursten from Hypixel Studios explain how a modding community grew into a game development studio - and how Hypixel Studios' first game, Hytale, came to be. See the game's growth from early concepts to where it is now, and learn about the challenge of breaking new ground in the blockgame genre.

Updated 11th February 2019