31st August 2016
Torment: Tides of Numenera's Creative Lead to speak at EGX
Colin McComb, Creative Lead for the highly anticipated Torment: Tides of Numenera, will present a Developer Session at EGX 2016.
The follow up to 1999's smash hit RPG, Planescape: Torment, Tides of Numenera is set in a wonderfully bizarre world filled with incomprehensibly advanced technology. Colin McComb, the game's creative lead, will take to the EGX stage to discuss the process for creating believable characters and responsive stories for a game set a billion years in the future.
We're delighted to welcome Colin back to an EGX event, he joined us last year to present a fascinating talk at EGX Rezzed. Taking place at 2pm on Sunday 25th September this session is not to be missed.
This is the latest of many reveals for this year's EGX, we have loads of news to share with you in the coming weeks so stay tuned! Tickets are available to buy here.